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In these simulations, two things influence competitiveness: immediate survivability (IS) and baggage. The difference between these two principles are:
1) The "IS" of a group can be either positive or negative depending on the IS of the overall competition. Baggage is never positive until the PAES level reaches the point of producing the target organism. Before that time and after the baggage level reaches three points, baggage is negative.
1) Each IS point of difference results in a 1% change in population while each baggage point (after the first two points) results in a .01% decrease.
2) "IS" is general competitiveness while baggage is specific to the efficiency of cellular processes due to a structure that has no immediate benefit.
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